Canadian Forces (CF) pilots and landing safety officers require intensive training to develop the individual and team skills required for safe helicopter deck landings. These skills are currently acquired at sea, following individual training with independent simulators unequipped with visual displays. DCIEM is exploring the feasibility of using commercial, off-the-shelf technologies as the essential components for simulators for training the pilot of the Sea King helicopter and the landing safety officer (LSO) of a Canadian Patrol Frigate (CPF). The objective of this project is to assess virtual reality and computer networking technologies that could be exploited in the development of a federation of interconnected, low-cost simulators. The human factors of visual and motion cueing, and coupling of the simulators, present the major technical challenges to the project's success. This paper will describe the exploratory development models, some preliminary reactions, and the experimental plan proposed to assess the training effectiveness of the helicopter simulators.
Exploratory Use of VR Technologies for Training Helicopter Deck-Landing Skills
2000
3 pages
Report
Keine Angabe
Englisch
Aeronautics , Computer Software , Aircraft , Flight training , Helicopters , Virtual reality , Deck safety equipment , Coupling(Interaction) , Symposia , Skills , Military forces(Foreign) , Low costs , Pilots , Canada , Teams(Personnel) , Off the shelf equipment , Operational effectiveness , Human factors engineering , Display systems , Safety , Frigates , Officer personnel , Flight simulation , Patrol craft , Cueing , Visual aids , Landing , Component reports , Foreign reports , Nato furnished
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