3D models of large-scale scenes available on the Internet today are largely manually created. Thus it takes a long time to create them for cities and update them as those cities that are already modeled continue to change. Multiple parallel-perspective mosaics can be generated from video automatically and more efficiently and can be used to reconstruct 3D scenes faster. A lot of video currently exists on the Internet, many of which are of aerial scenes that are currently not being utilized to their full potential. Reconstructing scenes from video provides the benefit of containing dynamic activity and texture information of the scenes in addition to the 3D structure data.


    Zugriff

    Zugriff prüfen

    Verfügbarkeit in meiner Bibliothek prüfen

    Bestellung bei Subito €


    Exportieren, teilen und zitieren



    Titel :

    Mosaic-based Modeling and Rendering of Large-Scale Dynamic Scenes for Internet Applications


    Beteiligte:
    Molina, Edgardo (Autor:in) / Tang, Hao (Autor:in) / Zhu, Zhigang (Autor:in) / Mendoza, Olga (Autor:in)


    Erscheinungsdatum :

    01.07.2008


    Format / Umfang :

    9885534 byte





    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch



    Light field rendering for large-scale scenes

    Kawasaki, H. / Ikeuchi, K. / Sakauchi, A. | IEEE | 2001


    Light Field Rendering for Large-Scale Scenes

    Kawasaki, H. / Ikeuchi, K. / Sakauchi, M. et al. | British Library Conference Proceedings | 2001


    Towards a Mosaic-Based Visual Representation of Large Scenes

    Moller, B. / Williams, D. / Posch, S. | British Library Online Contents | 2004


    Large mosaic scenes collected by the MSTI-3 sensor

    Beeler, C.J. / Rappaport, S.A. / Pitkanen, M.E. et al. | IEEE | 1998


    Large Mosaic Scenes Collected by the MSTI-3 Sensor

    Beeler, C. / Rappaport, S. / Pitkanen, M. et al. | British Library Conference Proceedings | 1998