This work presents a novel navigation system for social collaborative virtual environments populated with multiple characters. The navigation system ensures collision free movement of avatars and agents. It supports direct user manipulation, automated path planning, positioning to get seated, and follow-me behaviour for groups. In follow-me mode, the socially aware system manages the mise en place of individuals within a group. A use case centred around on an educational virtual trip to the European Parliament created for the REVERIE FP7 project, also serves as an example to bring forward aspects of such navigational requirements.
Navigation in REVERIE's virtual environments
2015 IEEE Virtual Reality (VR) ; 273-274
2015-03-01
1681099 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
Dempster-Shafer's Approach for Autonomous Virtual Agent Navigation in Virtual Environments
BASE | 2010
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