Traditional missile interception often focuses on simplified scenarios such as one-to-one or multi-to-one interception. Recently, battlefield situations pose new difficulties for missile defense systems, which make traditional interception systems inefficient. The problems revolve around two aspects: 1) The guidance law insufficiency (traditional forms PN, DGL/1, and DGL/C); and 2) Resource management insufficiency. This paper fuses game theoretic resource management and a noise level related guidance law to existing missile defense system which is called Differential Game Law Type M (DGL/M). Intensive simulations show that this approach demonstrates improvements over existing methods.
Multi-Missile Interception Integrating New Guidance Law and Game Theoretic Resource Management
01.03.2008
677559 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
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