A method for creating a three-dimensional simulation environment, including: providing a basic library containing three-dimensional virtual objects; detecting the input of a geographic region; obtaining characteristic information, which characterizes the features of different areas; deriving additional information for the various areas of the geographic region on the basis of the characteristic information, land use information being derived as additional information if the characteristic information does not comprise any land use information; ascertaining the objects from the basic library which occur in the geographic region, and storing these objects in a regional library; dividing the geographic region into sectors of the same land use on the basis of the land use information; ascertaining, for each sector, the objects from the regional library which match the land use of this sector; and filling each sector with a selection of objects, based on its land use.
COMPUTER-IMPLEMENTED METHOD FOR CREATING A THREE-DIMENSIONAL SIMULATION ENVIRONMENT
22.06.2023
Patent
Elektronische Ressource
Englisch
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