Synonyme wurden verwendet für: AI
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1–20 von 95 Ergebnissen
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    EMO - A Computational Emotional State Module : Emotions and their influence on the behaviour of autonomous agents

    Freier Zugriff
    Esbjörnsson, Jimmy | BASE | 2007
    Schlagwörter: artificial intelligence (AI)

    Cooperative and intelligent control of multi-robot systems using machine learning

    Freier Zugriff
    Wang, Ying | BASE | 2008
    Schlagwörter: AI

    Human-like Super Mario Play using Artificial Potential Fields

    Freier Zugriff
    Satish, Likith Poovanna Kelapanda / Ethiraj, Vinay Sudha | BASE | 2012
    Schlagwörter: AI applications , AI games

    Enhanching the Human-Team Awareness of a Robot

    Freier Zugriff
    Wåhlin, Peter | BASE | 2012
    Schlagwörter: AI

    General self-motivation and strategy identification : Case studies based on Sokoban and Pac-Man

    Freier Zugriff
    Anthony, Tom / Polani, D. / Nehaniv, C.L. | BASE | 2013
    Schlagwörter: Artificial intelligence (AI)

    Planning robot manipulation to clean planar surfaces

    Freier Zugriff
    Martínez, David / Alenyà, Guillem / Torras, Carme | BASE | 2015
    Schlagwörter: AI planning

    AI for games: Angry Birds.

    Freier Zugriff
    Hollevoet, Pieter / Bertaux, Jérôme | BASE | 2016
    Schlagwörter: AI , AI birds competition

      AI for games : Angry Birds

      Freier Zugriff
      Hollevoet, Pieter / Bertaux, Jérôme | BASE | 2016
      Schlagwörter: AI , AI birds competition

    Study of the anchoring problem in generalist robots based on ROSPlan

    Freier Zugriff
    Escudero-Rodrigo, Diego / Alquézar Mancho, Renato | BASE | 2016
    Schlagwörter: AI planning , AI learning

    Application of artificial intelligence to software defined networking: A survey

    Freier Zugriff
    Latah M. / Toker L. | BASE | 2016
    Schlagwörter: Artificial Intelligence (AI)

    Robot Transparency, Trust and Utility

    Freier Zugriff
    Wortham, Robert H / Theodorou, Andreas / Bryson, Joanna J | BASE | 2016
    Schlagwörter: ai

    Equilibria in Ordinal Games: A Framework based on Possibility Theory

    Freier Zugriff
    Ben Amor, Nahla / Fargier, Hélène / Sabbadin, Regis | BASE | 2017
    Schlagwörter: Agent-based and Multi-agent Systems;Noncooperative Games;Uncertainty in AI

    Human-Centric Partitioning of the Environment

    Freier Zugriff
    Karaoguz, Hakan / Bore, Nils / Folkesson, John et al. | BASE | 2017
    Schlagwörter: AI

    Artificial Intelligence and the Future of Smart Cities-Figure 2. Traditional growth model vs. adapted growth model Source: Adapted after Purdy & Daugherty, 2016

    Freier Zugriff
    Ana Iolanda Vodă / Laura-Diana Radu | BASE | 2018
    Schlagwörter: Artificial Intelligence (AI)

    Achieving predictable and low end-to-end latency for a cloud-robotics network

    Freier Zugriff
    Millnert, Victor / Eker, Johan / Bini, Enrico | BASE | 2018
    Schlagwörter: AI

    AI, Robotics and Automation meet Archaeology

    Freier Zugriff
    Verhoeven, Geert Julien | BASE | 2018
    Schlagwörter: AI

    Pervasive Intelligence: The Tempo-Spatiality of Drone Swarms

    Freier Zugriff
    Vehlken, Sebastian | BASE | 2018
    Schlagwörter: AI

    Designing a Secure IoT System Architecture from a Virtual Premise for a Collaborative AI Lab

    Freier Zugriff
    Ahmadi Mehri, Vida / Ilie, Dragos / Tutschku, Kurt | BASE | 2019
    Schlagwörter: AI