1–20 von 37 Ergebnissen
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    Image preprocessing for artistic robotic painting

    Freier Zugriff
    Karimov A. / Kopets E. / Kolev G. et al. | BASE | 2021

    Implementation and Impact of Virtual Reality on Survival Horror Games

    Freier Zugriff
    Armanto, Hendrawan / Anthony, Gregorian / Pickerling, Pickerling | BASE | 2021

    Conceptual Design of COD-E Humanoid Robots

    Freier Zugriff
    Anwar , Rusmadiah / Vermol, Verly Veto / Kamaruzaman, Muhamad Fairus | BASE | 2020

    An Approach Towards Artistic Visualizations of Human Motion in Static Media Inspired by the Visual Arts

    Freier Zugriff
    Anastasia Rigaki / Nikolaos Partarakis / Xenophon Zabulis et al. | BASE | 2021

    Design of Gradual Contemporary Wayang Visual Character Indonesia For Sticker Chatting And Game Applications

    Freier Zugriff
    Darmawan, James / Harnoko, Irwan | BASE | 2021

    From Paper to Online: Digitizing Card Based Co-creation of Games for Privacy Education

    Freier Zugriff
    Jost, Patrick / Divitini, Monica | BASE | 2021

    PENGEMBANGAN GAME 3D “EVERPLANE” DENGAN LEAP MOTION

    Freier Zugriff
    Isnanto, Galang Ihsan / Gunanto, Samuel Gandang / Atmani, Agnes Karina Pritha | BASE | 2019

    PEMANFAATAN VIRTUAL REALITY PADA PERANCANGAN GAME FRUIT SLASH BERBASIS ANDROID MENGGUNAKAN UNITY 3D

    Freier Zugriff
    Putra, Rangga Septyan / Utami, Dwi Yuni | BASE | 2018

    Neural Auto-Curricula in Two-Player Zero-Sum Games

    Freier Zugriff
    Feng, X / Slumbers, O / Wan, Z et al. | BASE | 2021

    Robots as Companions: What can we Learn from Servants and Companions in Literature, Theater, and Film?

    Freier Zugriff
    Trappl, Robert / Krajewski, Markus / Ruttkay, Zsófia et al. | BASE | 2017

      Robots as Companions: What can we Learn from Servants and Companions in Literature, Theater, and Film?

      Freier Zugriff
      Trappl, Robert / Krajewski, Markus / Ruttkay, Zsófia et al. | BASE | 2017