BogieBot: A Climbing Robot in Cluttered Confined Space of Bogies with Ferrous Metal Surfaces
WALLSY: The UWB and SmartMesh IP enabled Wireless Ad-hoc Low-power Localization SYstem
Modelling Social Interaction between Humans and Service Robots in Large Public Spaces
Real-time flight simulation of hydrobatic AUVs over the full 0 to 360 degree envelope
Adaptive timing in a dynamic field architecture for natural human–robot interactions
Entropy and a Sub-Group of Geometric Measures of Paths Predict the Navigability of an Environment
Platoons Coordination Based on Decentralized Higher Order BarrierCertificates
ArticuLev: An Integrated Self-Assembly Pipeline for Articulated Multi-Bead Levitation Primitives
ReFreeDrive - Deliverable 7.2: Integrated e-Drive test bench testing results
Tangi: Tangible Proxies for Embodied Object Exploration and Manipulation in Virtual Reality
Learning to Play No-Press Diplomacy with Best Response Policy Iteration
Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments
Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments
Efficient Environment Guided Approach for Exploration of Complex Environments