1–11 von 11 Ergebnissen
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    Eye-gaze digital games improve motivational and attentional abilities in RETT syndrome

    Freier Zugriff
    Fabio, Rosa Angela / Capri, Tindara / Nucita, Andrea et al. | BASE | 2018
    Schlagwörter: Digital Game-based Learning

    Reconstruction of industrial and historical heritage for cultural enrichment using virtual and augmented reality

    Freier Zugriff
    Paulauskas, Lukas / Paulauskas, Andrius / Blažauskas, Tomas et al. | BASE | 2023
    Schlagwörter: digital storytelling , serious game , VR game

    Game relations between platform enterprises and participants of digital interaction-sharing platforms in the maritime logistics industry

    Xiao, Yi / Li, Kevin X. / Qi, Guanqiu et al. | Elsevier | 2023
    Schlagwörter: Digital platform , Game theory

    Using Digital Game, Augmented Reality, and Head Mounted Displays for Immediate-Action Commander Training

    Freier Zugriff
    Mitsuhara, Hiroyuki / Iguchi, K. / Shishibori, Masami | BASE | 2020
    Schlagwörter: digital game

    Designing a Basic Animation Moveset of a Playable Character for a 2D Side Scroller Game

    Freier Zugriff
    Kauppila, Venni | BASE | 2023
    Schlagwörter: Degree Programme in Game Design , digital games , game characters

    Developing a 2D Platform Endless Runner game with Unity Engine

    Freier Zugriff
    Hong, Khanh | BASE | 2023
    Schlagwörter: game design , digital games , game programming

    The Digital Twin of an Organization by Utilizing Reinforcing Deep Learning

    Freier Zugriff
    Kesti, Marko | BASE | 2021
    Schlagwörter: Digital twin , Game theory

    Study on Simulation Method of Radar Game Confrontation Process

    Liu, Zhe / Diao, Guijie / Ni, Hong et al. | Springer Verlag | 2022
    Schlagwörter: Radar game , Digital simulation

    Adaptive Mood Audio : Rethinking Audio for Games ; Adaptivt Stämningsljud : Ett omtänkande av ljud i spel

    Freier Zugriff
    Stensgaard, Pontus / Alléus, Anders / Palm, Jesper | BASE | 2013
    Schlagwörter: Digital Games , Game Production

    CryptoKitties and the new ludic economy : how blockchain introduces value, ownership, and scarcity in digital gaming

    Freier Zugriff
    Serada, Alesja / Sihvonen, Tanja / Harviainen, J. Tuomas | BASE | 2020
    Schlagwörter: game economy , digital games

    Fight's On. Volume 8, Issue 3

    G. Cinardo | NTIS | 2009
    Schlagwörter: Digital systems , Game-based training , Tactical digital holograms