1–13 von 13 Ergebnissen
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    Magic iCub: a Humanoid Robot Autonomously Catching Your Lies in a Card Game

    Freier Zugriff
    Dario Pasquali / Jonas Gonzalez-Billandon / Francesco Rea et al. | BASE | 2021
    Schlagwörter: Entertainment

    Detecting lies is a child (robot)'s play: gaze-based lie detection in HRI

    Freier Zugriff
    Pasquali, Dario / Gonzalez-Billandon Jonas / Aroyo, Alexander Moys et al. | BASE | 2021
    Schlagwörter: entertainment

    Avoiding Playfulness Gone Wrong: Exploring Multi-objective Reaching Motion Generation in a Social Robot

    Freier Zugriff
    Cooney, Martin / Sant'Anna, Anita | BASE | 2017
    Schlagwörter: entertainment robotics

    Using brainwaves as a controller in games : how games can use Senzeband

    Freier Zugriff
    Pukkila, Jarkko | BASE | 2019
    Schlagwörter: entertainment , entertainment industry

    Physically Interactive Robogames: Definition and Design Guidelines

    Freier Zugriff
    D. Martinoia / D. Calandriello / BONARINI, ANDREA | BASE | 2013
    Schlagwörter: Robot Entertainment

    Harmonize: a shared environment for extended immersive entertainment

    Freier Zugriff
    Damiano Oriti / Federico Manuri / Francesco De Pace et al. | BASE | 2021
    Schlagwörter: Immersive Entertainment

    Development of Smart Vehicle Security and Entertainment System (SSES) using Raspberry Pi

    Freier Zugriff
    Mujahid Tabassum / Mohab Gabr / Saju Mohanan et al. | BASE | 2020
    Schlagwörter: Entertainment System

    Maggie: A Social Robot as a Gaming Platform

    Freier Zugriff
    González Pacheco, Víctor / Ramey, Arnaud / Alonso Martín, Fernando et al. | BASE | 2011
    Schlagwörter: Robot entertainment

    Development of interactive entertainment system for Din Tur buses : Håll Platsen

    Freier Zugriff
    Dima, Elijs | BASE | 2015
    Schlagwörter: entertainment systems

    The Effects Of Physical Movement In Virtual Reality With The Use Of Heart Rate Biofeedback Interaction As A Game Mechanic

    Freier Zugriff
    Pettersson, Sebastian | BASE | 2021
    Schlagwörter: Virtual reality entertainment

    Dynamic Bat-Control of a Redundant Ball Playing Robot ; Dynamische Schlagregelung eines redundanten Ballspielroboters

    Freier Zugriff
    Schüthe, Dennis | BASE | 2017
    Schlagwörter: entertainment robot

    Gea2: a Serious Game for Technology Enhanced Learning in STEM

    Freier Zugriff
    Ferro L. S. / Mecella M. / Sapio F. et al. | BASE | 2021
    Schlagwörter: Entertainment industry

    Use of myoelectric signals to command mobile entertainment robot by disabled children: Design and control architecture

    Freier Zugriff
    Ferasoli-Filho, Humberto / Caldeira, Marco Antonio Corbucci / Pegoraro, Renê et al. | BASE | 2012
    Schlagwörter: Mobile Entertainment Robot