Markov Game Controller Design Algorithms
Trajectory-Based Modified Policy Iteration
Research of Vector Quantization Algorithm in Face Recognition System
Skill Metrics for Mobile Crane Operators Based on Gaze Fixation Pattern
Efficient Graph Cuts for Multiclass Interactive Image Segmentation
Key Frame-Based Activity Representation Using Antieigenvalues
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Tracking Targets Via Particle Based Belief Propagation
A Multi-Layer MRF Model for Video Object Segmentation
Recognition and Segmentation of 3-D Human Action Using HMM and Multi-class AdaBoost
PoseCut: Simultaneous Segmentation and 3D Pose Estimation of Humans Using Dynamic Graph-Cuts
Application of Graphical Models in the Automotive Industry
A Comparative Study of Energy Minimization Methods for Markov Random Fields
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements