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Object Classification by Functional Parts
A Practical Approach for 3D Model Indexing by Combining Local and Global Invariants
Advances in Mesh Signal Processing and Geometry Compression
Empirical Calibration Method for Adding Colour to Range Images
Reconstruction of Three Dimensional Models from Real Images
3D Image Sequence Acquisition for TV and Film Production
Motion-Induced Error Correction in Ultrasound Imaging
Remote Machinery Maintenance System with the use of Virtual Reality
Implementation of a Shadow Carving System for Shape Capture
A Surface Evolution Approach to Probabilistic Space Carving
Stochastic Mesh-Based Multiview Reconstruction
3D Effect Generation from Monocular View
Half-Edge Multi-Tessellation: A Compact Representation for Multi-Resolution Tetrahedral Meshes
Ellipsoid Decomposition of 3D Models
Octree Approximation and Compression Methods
Modeling Shapes and Textures from Images: New Frontiers
Browsing 3-D Spaces with 3-D Vision: Body-Driven Navigation through the Internet City
Mosaic Construction from a Sparse Set of Views
A Volumetric Approach for Interactive 3D Modeling
Content-Based Image Retrieval from Large Medical Databases
3D Objects Visualization for Remote Interactive Medical Applications
Multiresolution Approach to Three-Dimensional Stereo Vision
Octree-Based Fusion of Shape from Silhouette and Shape from Structured Light
Efficient Algorithm for the Computation of 3D Fourier Descriptors
Mathematical Aspects of Shape Reconstruction from an Image Sequence
Optimized Compression of Triangle Mesh Geometry Using Prediction Trees
Weaver, An Automatic Texture Builder
Shape Distortion Analysis of the Shape-from-Shading Algorithm Using Jacobi Iterative Method
3D Interactive, On-site Visualization of Ancient Olympia
3D Shape Estimation Based on Density Driven Model Fitting
Neuroanatomical Imaging: Constrained 3D Reconstruction Using Variational Implicit Techniques
Network Protocol for Interaction and Scalable Distributed Visualization
3D Object Modelling in Mobile Robot Environment Using B-Spline Surfaces
Accurate and Robust Marker Localization Algorithm for Camera Calibration
IBR-Based Compression for Remote Visualization
Filling Holes in Complex Surfaces Using Volumetric Diffusion
From 3D Shape Capture to Animated Models
Visualizing I/O Predictability
Super High Resolution 3D Imaging and Efficient Visualization
A Tensor Voting Approach for the Hierarchical Segmentation of 3-D Acoustic Images
Focal Region-Guided Feature-Based Volume Rendering
Volume Rendering on the Internet
Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming
3D Data Acquisition and Elaboration for Classification and Recognition of Objects and People
Inpainting from Multiple Views