Evaluating Vigilance in a Dynamic Environment: Methodological Issues and Proposals
Classification of Robot Form: Factors Predicting Perceived Trustworthiness
The Effect of Knowledge of Results for Training Vigilance in a Video Game-Based Environment
The Effect of Video Game Play on Performance in a Vigilance Task
Multidisciplinary Concepts in Ergonomic Design and Individual Differences in Performance
Augmented Emotion and Its Remote Embodiment: The Importance of Design From Fiction to Reality