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41–60 von 2,070 Ergebnissen
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    Referencing between a head-mounted device and robotic manipulators

    Freier Zugriff
    Puljiz, David / Riesterer, Katharina S. / Hein, Björn et al. | BASE | 2019
    Schlagwörter: Augmented reality

    Harmonize: a shared environment for extended immersive entertainment

    Freier Zugriff
    Damiano Oriti / Federico Manuri / Francesco De Pace et al. | BASE | 2021
    Schlagwörter: Augmented Reality , Virtual Reality

    Virtual and Augmented Reality An Overview

    Freier Zugriff
    Pratibha Jha / Sapna Yadav | BASE | 2019
    Schlagwörter: Virtual Reality , Augmented Reality

    Factory Virtual Environment Development for Augmented and Virtual Reality

    Freier Zugriff
    M. Gregor / J. Polcar / P. Horejsi et al. | BASE | 2015
    Schlagwörter: Augmented reality , virtual reality

    Sensorless hand guidance using microsoft hololens

    Freier Zugriff
    Puljiz, David / Stöhr, Erik / Riesterer, Katharina S. et al. | BASE | 2019
    Schlagwörter: Augmented reality

    Virtual reality measures in neuropsychological assessment: a meta-analytic review

    Freier Zugriff
    Voinescu, Alexandra | BASE | 2016
    Schlagwörter: Virtual reality

    Concepts for End-to-end Augmented Reality based Human-Robot Interaction Systems

    Freier Zugriff
    Puljiz, David / Hein, Björn | BASE | 2019
    Schlagwörter: Augmented Reality

    General Hand Guidance Framework using Microsoft HoloLens

    Freier Zugriff
    Puljiz, David / Stöhr, Erik / Riesterer, Katharina S. et al. | BASE | 2019
    Schlagwörter: Augmented Reality

    You Can't Hide Behind Your Headset: User Profiling in Augmented and Virtual Reality

    Freier Zugriff
    Tricomi, PP / Nenna, F / Pajola, L et al. | BASE | 2023
    Schlagwörter: X reality , Augmented reality , Virtual reality

    6-MIG Project: Multi-User InteractionSystem for CAVE-type VR Environments

    Freier Zugriff
    Herpers, Rainer / Saitov, Timur | BASE | 2014
    Schlagwörter: Virtuelle Realität

    The Sense of embodiment in virtual reality

    Freier Zugriff
    Kilteni, Konstantina / Groten, Raphaela / Slater, Mel | BASE | 2012
    Schlagwörter: Realitat virtual , Virtual reality

    3D Perception and Augmented Reality Developments in Underwater Robotics for Ocean Sciences

    Freier Zugriff
    Laranjeira-moreira, Matheus / Arnaubec, Aurelien / Brignone, Lorenzo et al. | BASE | 2020
    Schlagwörter: Underwater augmented reality , Virtual reality

    Virtual reality – future of diagnosis, medical education and therapy

    Freier Zugriff
    Gładysz, Konrad / Szpiech, Kamil / Kuś, Adrian et al. | BASE | 2019
    Schlagwörter: virtual reality (VR) , augmented reality

      Virtual reality – future of diagnosis, medical education and therapy

      Freier Zugriff
      Gładysz, Konrad / Szpiech, Kamil / Kuś, Adrian et al. | BASE | 2019
      Schlagwörter: virtual reality (VR) , augmented reality

    Task difficulty of virtual reality-based assessment tools compared to classical paper-and-pencil or computerized measures:A meta-analytic approach

    Freier Zugriff
    Voinescu (Negut), Alexandra / Matu, Silviu-Andrei / Salva, Florin Alin et al. | BASE | 2016
    Schlagwörter: Virtual reality

    Enhancing Qualities of Consciousness during Online Learning via Multisensory Interactions

    Freier Zugriff
    Galgani, Benedetta / Cesari, Valentina / Gemignani, Angelo et al. | BASE | 2021
    Schlagwörter: virtual reality , augmented reality

    Reducing cybersickness in 360-degree virtual reality

    Freier Zugriff
    Arshad, Iqra / De Mello, Paulo / Ender, Martin et al. | BASE | 2021
    Schlagwörter: Virtual Reality , 360-degree Virtual Reality

    The Future of Visual Navigation: Technology Leadership Brief

    Olsen, Lynn | SAE Technical Papers | 2012
    Schlagwörter: Virtual reality

    Eyes on Teleporting: Comparing Locomotion Techniques in Virtual Reality with Respect to Presence, Sickness and Spatial Orientation

    Freier Zugriff
    Caputo, Ariel / Zancanaro, Massimo / Giachetti, Andrea | BASE | 2023
    Schlagwörter: Virtual Reality