Virtual Reality Design: How Head-Mounted Displays Change Design Paradigms of Virtual Reality Worlds
Virtual Reality and Virtual Reality Sickness: Creation of a Virtual Reality Sickness Reduction Tool
Using brainwaves as a controller in games : how games can use Senzeband
PEMANFAATAN VIRTUAL REALITY PADA PERANCANGAN GAME FRUIT SLASH BERBASIS ANDROID MENGGUNAKAN UNITY 3D
Noclip World: Drawing the disruptions of virtual video game environments
NARRATED VIRTUAL ENVIRONMENTS: STORYTELLING AND THE CONSTRUCTION OF VIDEO GAME SPACES
Multi-Agent Potential Field based Architectures for Real-Time Strategy Game Bots
Making a game character move: Animation and motion capture for video games