A local model of eye adaptation for high dynamic range images
Parallel progressive precomputed radiance transfer
Path planning for complex 3D multilevel environments
Pointing for non-visual orientation and navigation
Proxemics with multiple dynamic characters in an immersive virtual environment
A deformation transformer for real-time cloth animation
Efficient Provisioning of Bursty Scientific Workloads on the Cloud Using Adaptive Elasticity Control
Developing win-win solutions for virtual placements in informatics: The VALS case
Multimodal feedback fusion of laser, image and temporal information
The Design and Implementation of a Mobile RFID Tag Sorting Robot
Comparing white-box and black-box test prioritization
Spectral Style Transfer for Human Motion between Independent Actions
Reactive control of autonomous drones
Extending the Body for Interaction with Reality
3D CNNs on distance matrices for human action recognition
EagleSense: Tracking People and Devices in Interactive Spaces using Real-Time Top-View Depth-Sensing
Virtual reality navigation system for prostate biopsy
Attention-based experience replay in deep Q-learning
Social HRI for people with dementia : one size fits all?
Can children take advantage of Nao gaze-based hints during gameplay?
Adaptable multimodal interaction framework for robot-assisted cognitive training
GazeCode : Open-source software for manual mapping of mobile eye-tracking data
Working with an Autonomous Interface: Exploring the Output Space of an Interactive Desktop Lamp
Enhancing Edge robotics through the use of context information
Virtual customer service: building your chatbot
3D vehicle detection on an FPGA from LiDAR point clouds
Route planning for cooperative air-ground robots with fuel constraints: an approach based on CMSA
Latency prediction in 5G for control with deadtime compensation
Exploring the concept of the (future) mobile office
Dynamic Obstacle Detection in Traffic Environments
I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
PHIST: a Pipelined, Hybrid-parallel Iterative Solver Toolkit
Designing for Heterogeneous Cross-Device Collaboration and Social Interaction in Virtual Reality
Get a Grip: Evaluating Grip Gestures for VR Input Using a Lightweight Pen
Estimating travel speed distributions of paths in road networks using dual-input LSTMs
Exploring Eye-Gaze Wheelchair Control
GIMIS: Gaze Input with Motor Imagery Selection
Tilføjning af lyd til bløde robotter ; Augmenting Soft Robotics with Sound
HRI Users' Studies in the Context of the SciRoc Challenge: Some Insights on Gender-Based Differences
SpaceHuman: A soft robotic prosthetic for space exploration
Domestic Robots and the Dream of Automation:Understanding Human Interaction and Intervention