Robust Player Gesture Spotting and Recognition in Low-Resolution Sports Video
A Unifying Framework for Mutual Information Methods for Use in Non-linear Optimisation
Differential Geometric Consistency Extends Stereo to Curved Surfaces
Learning Nonlinear Manifolds from Time Series
Context-Aided Human Recognition – Clustering
An Intensity Similarity Measure in Low-Light Conditions
Human Pose Tracking Using Multi-level Structured Models
Patch-Based Texture Edges and Segmentation
Covariant Derivatives and Vision
Multivalued Default Logic for Identity Maintenance in Visual Surveillance
Face Recognition from Video Using the Generic Shape-Illumination Manifold
Variational Shape and Reflectance Estimation Under Changing Light and Viewpoints
Towards Optimal Training of Cascaded Detectors
Resolution-Aware Fitting of Active Appearance Models to Low Resolution Images
Direct Solutions for Computing Cylinders from Minimal Sets of 3D Points
Located Hidden Random Fields: Learning Discriminative Parts for Object Detection
A Learning Based Approach for 3D Segmentation and Colon Detagging
Unsupervised Patch-Based Image Regularization and Representation