Gea2: a Serious Game for Technology Enhanced Learning in STEM
Experimental Validation of the Active Noise Control Methodology Based on Difference Potentials
Connectorless power supply for an aircraft-passenger entertainment system
Performance Evaluation of Wireless Protocols for Avionics Wireless Network
Optimization of shopping center construction under organizational and financial constraints
Automated Generation of Virtual Scenarios in Driving Simulator from Highway Design Data
Private Sector Deployment of Intelligent Transportation Systems: Current Status and Trends
Leisure electronics at the Motor World exhibition
Model motors [software development for automotive applications]
Real-Time and Marker-Free 3D Motion Capture for Home Entertainment Oriented Applications
The 'extremes' of Gelhard-Audio (in-car entertainment)