Spontaneous micro-expression spotting via geometric deformation modeling
Modeling 4D pathological changes by leveraging normative models
Background subtraction: separating the modeling and the inference
Incremental Principal Component Pursuit for Video Background Modeling
Modeling Multi-object Configurations via Medial/Skeletal Linking Structures
Hankelet-based dynamical systems modeling for 3D action recognition
Temporal dynamic appearance modeling for online multi-person tracking
Temporal dynamic appearance modeling for online multi-person tracking
Nearest neighbor weighted average customization for modeling faces
Background modeling using Object-based Selective Updating and Correntropy adaptation
Visual tracking in complex scenes through pixel-wise tri-modeling
Document image binarization using local features and Gaussian mixture modeling
Posed and spontaneous expression recognition through modeling their spatial patterns