Polarization-Based Transparent Surface Modeling from Two Views
Polarization-Based Inverse Rendering from a Single View
Appearance Sampling for Obtaining a Set of Basis Images for Variable Illumination
Separating Reflection Components of Textured Surface Using a Single Image
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
Illumination Chromaticity Estimation Using Inverse-Intensity Chromaticity Space
Illumination Normalization with Time-Dependent Intrinsic Images for Video Surveillance
Robust and Adaptive Integration of Multiple Range Images with Photometric Attributes
Stability Issues in Recovering Illumination Distribution from Brightness in Shadows
Light Field Rendering for Large-Scale Scenes
Principal Component Analysis with Missing Data and its Application to Object Modeling
Task-Oriented Generation of Visual Sensing Strategies
An Integral Approach to Free-Formed Object Modeling
A Robot System that Observes and Replicates Grasping Tasks