A Visual-Inertial Hybrid Controller Approach to Improving Immersion in 3D Video Games
City knights:spatial realism and memorability of virtual game scenes in pervasive gameplay
Game design as marketing: How game mechanics create demand for virtual goods
NARRATED VIRTUAL ENVIRONMENTS: STORYTELLING AND THE CONSTRUCTION OF VIDEO GAME SPACES
Noclip World: Drawing the disruptions of virtual video game environments
PEMANFAATAN VIRTUAL REALITY PADA PERANCANGAN GAME FRUIT SLASH BERBASIS ANDROID MENGGUNAKAN UNITY 3D
Virtual Reality Design: How Head-Mounted Displays Change Design Paradigms of Virtual Reality Worlds