1st Workshop on User Interfaces for Heavy Vehicles: Let's Get to Work
1st Workshop on User Interfaces for Heavy Vehicles: Let’s Get to Work
2/2 Water in the landscape - A sandbox model: Part II: Visualization of hydrological processes
2-Body Collision Detection using LRB-reps
2-D Reliable Crack Analysis by Enriched Petrov-Galerkin Natural Element Method
3-D DEM simulation of cohesive soil-pushing behavior by bulldozer blade
3D Dynamic analysis of soil–tool interaction using the finite element method
3D Object Rotation Using Virtual Trackball with Fixed Reference Axis
3D real-time measurement system of seam with laser [9142-71]
3D Simulation and Analysis of the Course of a Bus/Train Accident at a Railway Crossing
3D Simulation and Analysis of the Course of a Bus/Train Accident at a Railway Crossing
3D Spatial Interaction with the Wii Remote for Head-Mounted Display Virtual Reality
3D-Technologie als Grundlage für die digitale Transformation der maritimen Wirtschaft
3D turbulent flow field at square pier in a gravel scour hole
3D Virtual Shopping Mall : Towards Transformation of levels from 2D to 3D
3D worlds and Cultural Heritage: Realism vs Virtual Presence.
8th Workshop Automotive HMIs: UI Research in the Age of New Digital Realities
9thWorkshop Automotive HMIs: Natural and Adaptive UIs to Support Future Vehicles