Learning Effective Intrinsic Features to Boost 3D-Based Face Recognition
Retexturing Single Views Using Texture and Shading
Unsupervised Patch-Based Image Regularization and Representation
Spatio-temporal Embedding for Statistical Face Recognition from Video
Learning 2D Hand Shapes Using the Topology Preservation Model GNG
An Intensity Similarity Measure in Low-Light Conditions
Patch-Based Texture Edges and Segmentation
Multivalued Default Logic for Identity Maintenance in Visual Surveillance
Face Recognition from Video Using the Generic Shape-Illumination Manifold
Smooth Image Segmentation by Nonparametric Bayesian Inference
Subspace Estimation Using Projection Based M-Estimators over Grassmann Manifolds
Variational Shape and Reflectance Estimation Under Changing Light and Viewpoints
A Theory of Multiple Orientation Estimation
Located Hidden Random Fields: Learning Discriminative Parts for Object Detection
2D and 3D Multimodal Hybrid Face Recognition
The 4-Source Photometric Stereo Under General Unknown Lighting
Video and Image Bayesian Demosaicing with a Two Color Image Prior
Resolution-Aware Fitting of Active Appearance Models to Low Resolution Images
Direct Solutions for Computing Cylinders from Minimal Sets of 3D Points