1–10 von 48 Ergebnissen
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    An adaptive, competence based, approach to serious games sequencing in technology enhanced learning

    Freier Zugriff
    Cuoco L. / Sterbini A. / Temperini M. | BASE | 2017
    Schlagwörter: Game based e-learning , Personalized e-learning

    The Impact of E-learning on Virtual Class Interactions: A Case Study of French Virtual Class Interactions

    Freier Zugriff
    Omer, Omer Ahmed / Ali, Nadra Abd Allah | BASE | 2021
    Schlagwörter: E-learning

    BRAIN Journal - The State Chart Mataphor for the Design of Collaborative Virtual Environments

    Freier Zugriff
    Ugo Barchetti / Alberto Bucciero / Anna Lisa Guido et al. | BASE | 2010
    Schlagwörter: e-learning

    VR Educator: A Virtual Reality based Educational Application

    Freier Zugriff
    Hallar Gohar and Zeeshan Bhatti | BASE | 2020
    Schlagwörter: e-learning

    Guidelines for using Game Technology as Educational Tools

    Freier Zugriff
    Schofield, Damian | BASE | 2018
    Schlagwörter: Serious Games; Virtual Reality; E-Learning; H.C.I.; Guidelines;

    Health e-learning using virtual-reality technology in Algerian universities

    Freier Zugriff
    Ahmed Zakariya, Nadji / Rachid, Boudour | BASE | 2017
    Schlagwörter: e-learning

    MASS EFFECT: GAME TECHNOLOGY IN EDUCATIONAL CONTEXTS

    Freier Zugriff
    Schofield, Damian | BASE | 2018
    Schlagwörter: E-Learning

    Using cloud computing and mobile devices to facilitate students' learning through e-learning games

    Freier Zugriff
    Yi, A / Yuen, AHK / Tam, V et al. | BASE | 2013
    Schlagwörter: E-Learning games

    Investigation a New Approach to Detect and Track Fraud in Virtual Learning Environments by Using CHAYD Model

    Freier Zugriff
    Sayyed Jalalaldin Gharibi Karyak / Sayyed Hedayat Tarighinejad | BASE | 2017
    Schlagwörter: E-learning

    Using Virtual Worlds and Sloodle to Develop Educative Applications

    Freier Zugriff
    Griol, David / Molina, José M. | BASE | 2012
    Schlagwörter: E-Learning