3D Shape from Anisotropic Diffusion
Dynamic Rigid Motion Estimation from Weak Perspective
Dynamic Visual Motion Estimation from Subspace Constraints
On Exploiting Occlusions in Multiple-view Geometry
Real-Time Feature Tracking and Outlier Rejection with Changes in Illumination
Real-Time Virtual Object Insertion
Recursive Estimation of Camera Motion from Uncalibrated Image Sequences
Seeing beyond Occlusions (and Other Marvels of a Finite Lens Aperture)
Shape Representation via Harmonic Embedding
Structure from Motion for Scenes without Features
Tales of Shape and Radiance in Multi-view Stereo
Variational Space-Time Motion Segmentation