Using brainwaves as a controller in games : how games can use Senzeband
Physically Interactive Robogames: Definition and Design Guidelines
Magic iCub: a Humanoid Robot Autonomously Catching Your Lies in a Card Game
Maggie: A Social Robot as a Gaming Platform
Harmonize: a shared environment for extended immersive entertainment
Gea2: a Serious Game for Technology Enhanced Learning in STEM
Development of Smart Vehicle Security and Entertainment System (SSES) using Raspberry Pi
Development of interactive entertainment system for Din Tur buses : Håll Platsen
Detecting lies is a child (robot)'s play: gaze-based lie detection in HRI