Degree of Agility with an Ontology Based Application
Designing of Virtual Laboratories Based on Extended Event Driving Simulation Method
Developing a Virtual Reality Application for Realistic Architectural Visualizations
Development and integration of a control system forflexible grippers
Domain independent enhancements to Monte Carlo tree search for eurogames
Effects of design and feedback in a motion-based game
Evaluation of Techniques for Merging Information from Distributed Robots into a Shared World Model
Facial Emotional Recognition With Deep Learning On Pepper Robot
Fault Tolerance in Mobile Agents : State-of-the-Art and Challenges
Forest thinning in VR : A VR application with the theme of forest thinning
How Workspaces Influence Software Development ? (Appendix)
Lessons Learned from the Development of Component-Based Medical Robot Systems
MODEL-DRIVEN ENGINEERING FOR MOBILE ROBOT SYSTEMS: A SYSTEMATIC MAPPING STUDY
Modules and techniques for motion planning: An industrial perspective
Path tracking in forest terrain by an autonomous forwarder
PuRSUE -from specification of robotic environments to synthesis of controllers