Toward Gesture-Based Behavior Authoring
A System for Real-Time Watercolour Rendering
Multiple Illuminated Paper Textures for Drawing Strokes
Creating Colored Pencil Style Images by Drawing Strokes Based on Boundaries of Regions
Rational Bezier Patch Differentiation using the Rational Forward Difference Operator
A Motivational Model of Action Selection for Virtual Humans
JecoSys - A Framework for Interactive Plants Simulation
Real-Time Geometric Motion Blur for a Deforming Polygonal Mesh
A Fast Rendering Method for a Scene with Participating Media of Anisotropic Scattering Property
Fast and Exact Direct Illumination
Scene Independent Real-Time Indirect Illumination
Rendering Anti-Aliased Line Segments
Front Spreading on 3D Surfaces
A Collision Resolution Algorithm for Clump-Free Fast Moving Cloth
Synthesizing Speech Animation By Learning Compact Speech Co-Articulation Models
Simulation of Large Crowds in Emergency Situations Including Gaseous Phenomena
Chaotic Attractors with Symmetries of the triangle groups
On-line Adapted Transition between Locomotion and Jump
Image-Driven Re-targeting and Relighting of Facial Expressions
Surface Reconstruction Using Oriented Charges