Study on Blurry and Smudgy Path Recognition by Fuzzy Neural Network
Exploring High-D Spaces with Multiform Matrices and Small Multiples
Shape and Appearance Repair for Incomplete Point Surfaces
Chaotic Attractors with Symmetries of the triangle groups
Image-Driven Re-targeting and Relighting of Facial Expressions
Analyzing Pre-fetching in Large-scale Visual Simulation
Simulation of Large Crowds in Emergency Situations Including Gaseous Phenomena
A Collision Resolution Algorithm for Clump-Free Fast Moving Cloth
A System for Real-Time Watercolour Rendering
Total Least Squares Fitting of Point Sets in m-D
Ontology-based Crowd Simulation for Normal Life Situations
Visual Simulation of Chemical Gardens
Generating an omega-Tile Set for Texture Synthesis
An Improved Otsu Image Segmentation Algorithm for Path Mark Detection under Variable Illumination
Rendering Anti-Aliased Line Segments
Study on Curb Detection Method Based on 3D Range Image by Laser Radar