Extending 3-DoF Metrics to Model User Behaviour Similarity in 6-DoF Immersive Applications
Reinforcement recommendation with user multi-aspect preference
Exploring the concept of the (future) mobile office
Influence of Narrative Elements on User Behaviour in Photorealistic Social VR
Exploring User Behaviour in Asymmetric Collaborative Mixed Reality
Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Evaluation of Media-Based Social Interactions in Virtual Environments
I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Working with an Autonomous Interface: Exploring the Output Space of an Interactive Desktop Lamp
The Design and Implementation of a Mobile RFID Tag Sorting Robot
Comparing white-box and black-box test prioritization
EagleSense: Tracking People and Devices in Interactive Spaces using Real-Time Top-View Depth-Sensing