21–26 von 26 Ergebnissen
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    Efficient Reactive Obstacle Avoidance Using Spirals for Escape

    Freier Zugriff
    Fábio Azevedo / Jaime S. Cardoso / André Ferreira et al. | DOAJ | 2021
    Schlagwörter: GPU

    Deep learning‐based real‐time fine‐grained pedestrian recognition using stream processing

    Freier Zugriff
    Zhang, Weishan / Wang, Zhichao / Liu, Xin et al. | Wiley | 2018
    Schlagwörter: GPU‐based scheduling algorithm

      Deep learning-based real-time fine-grained pedestrian recognition using stream processing

      Freier Zugriff
      Zhang, Weishan / Wang, Zhichao / Liu, Xin et al. | IET | 2018
      Schlagwörter: GPU-based scheduling algorithm

    Collision Avoidance with Potential Fields Based on Parallel Processing of 3D-Point Cloud Data on the GPU

    Freier Zugriff
    Kaldestad, Knut B. / Haddadin, Sami / Belder, Rico et al. | Deutsches Zentrum für Luft- und Raumfahrt (DLR) | 2014
    Schlagwörter: GPU 3D-Point Cloud Computation

    A GPU Implementation of Local Search Operators for Symmetric Travelling Salesman Problem

    Freier Zugriff
    Juraj Fosin / Davor Davidović / Tonči Carić | DOAJ | 2013
    Schlagwörter: GPU

    A Comparative Study of the Computation Efficiency of a GPU-Based Ray Launching Algorithm for UAV-Assisted Wireless Communications

    Freier Zugriff
    Arpaio, Maximilian / Vitucci, Enrico / Fuschini, Franco | BASE | 2020
    Schlagwörter: GPU