A 3D traffic environment build platform based on UC-win/Road is developed by discussing the advantages, functional integration of software in the platform, and the construction procedures of 3D environment. The procedures includes determining overall dimensions and textures of the models by close-up photography and remote sensing images, drawing traffic signs and road markings by CorelDRAW, making model maps by Photoshop, modifying models by 3Dmax and 3D Model Conversion Tool, adding models through three approaches in UC-win/Road: configuration of models, construction of road appendages, editing road section. In this paper, the construction procedure of buildings and road signs and the 3 views building method of terrain patch are concluded, and the example of reconstructing the traffic environment of from the Tianningsi Bridge to Fuxingmen Bridge in Beijing is given to demonstrate the reliability and availability of the platform in China.


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    Titel :

    Construction and Application of 3D Traffic Environment Build Platform Based on UC-Win/Road


    Beteiligte:
    Deng, Han (Autor:in) / Zheng, Chang-Qing (Autor:in) / Shao, Chun-fu (Autor:in) / Li, Yun-Han (Autor:in)


    Erscheinungsdatum :

    2014


    Format / Umfang :

    5 Seiten




    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Print


    Sprache :

    Englisch




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