Described is a measuring equipment and associated techniques for transferring the optical impression of real materials like leather, fabrics and car paint into the virtual world. Currently, the creation of a computer generated picture is a creative but likewise technical process. Essential knowledge of the underlying 3d software package is mandatory. Numerous parameters have to be adjusted each and every time a picture with realistic impression is created. This is twice a challenging situation. First, there is a requirement for special knowledge in the field of computer graphics. Second, equally worse, it is the picture which should give a realistic impression of what the material applied on the future vehicle should look like and not the other way round. This gave reason for Volkswagen to develop a virtual representation of a real material. The virtual material has to satisfy a set of conditions, most significant one is the replication of the optical properties. Another constraint is the case of application. Hence, no special computer graphics knowledge is required.


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    Titel :

    Virtual representation of real materials for car visualization


    Beteiligte:
    Denny, Markus (Autor:in) / Klein, Reinhard (Autor:in)


    Erscheinungsdatum :

    2008


    Format / Umfang :

    10 Seiten, 8 Bilder, 7 Quellen


    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Print


    Sprache :

    Englisch




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