Present day airborne Electronic Warfare (EW) systems rely on a human to integrate and coordinate the many subsystems that define the EW suite. Typically the human becomes too overloaded with information and response alternates to use the resources efficiently. The EW community is in need of a technology to perform these tasks effectively. A research prototype expert-system has been built to integrate and coordinate the EW subsystems on a fighter aircraft within a simulation environment. The system employs two distinct object-oriented programming environments to model the conceptual processing nodes and capabilities of an automated EW system and to model the real-world entities of the simulation environment. These object-oriented environments are presented and their use in modelling the simulation system is described. Finally, the interactive simulation test bed is described.
Modelling a new system using an object oriented approach
Modellierung eines Systems zur elektronischen Kampffuehrung mit einer Objekt orientierten Naeherung
1985
8 Seiten, 17 Quellen
Aufsatz (Konferenz)
Englisch
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