Abstract This paper describes a locomotion control technique for articulated figures in which new movements are interactively generated from a set of reference movements. Reference movements based on walking and running gait patterns are used to form a locomotion framework. An animator interactively specifies an envisioned movement as an interpolation between these reference movements by drawing a path within the locomotion framework and by traversing the path to produce a temporal mapping (or by applying a predefined temporal mapping). The result is a high-level locomotion control mechanism that supports real-time creation of new movements from an existing movement base.


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    Titel :

    A High-Level Control Mechanism for Human Locomotion Based on Parametric Frame Space Interpolation


    Beteiligte:
    Guo, Shang (Autor:in) / Robergé, James (Autor:in)


    Erscheinungsdatum :

    1996-01-01


    Format / Umfang :

    13 pages





    Medientyp :

    Aufsatz/Kapitel (Buch)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch




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