This paper is about the use of avatars and maneuvering in virtual environments for simulation-based design ergonomics. An avatar is a digital human model driven by an instrumented human who is immersed in a virtual environment. A presentation on locomotion devices is followed by descriptions of various studies on maneuvering in a virtual environment by means of hand-held controls and body-mounted sensors, and a brief discussion on further studies and future technology such as I3VR – Intuitive Interactive Immersive Virtual Reality – a technology for interaction of two or more subjects in a wide space through the use of full body avatars and wireless data transmission.
About Avatars and Maneuvering in Virtual Environments
Sae Technical Papers
2006 Digital Human Modeling for Design and Engineering Conference ; 2006
2006-07-04
Aufsatz (Konferenz)
Englisch
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