This paper describes a human-in-the-loop motion-based simulator which was designed, built and used to measure the duty cycle of a combat vehicle in a virtual simulation environment. The simulation environment integrates two advanced crewstations which implement both a driver's station and a gunner's station of a simulated future tank. The simulated systems of the tank include a series hybrid-electric propulsion system and its main weapon systems. The simulated vehicle was placed in a virtual combat scenario which was then executed by the participating Soldiers. The duty cycle as measured includes the commands of the driver and gunner as well as external factors such as terrain and enemy contact. After introducing the project, the paper describes the simulation environment which was assembled to run the experiment. It emphasizes the design of the experiment as well as the approach, challenges and issues involved. It presents the experiment results and briefly discusses on-going and future work.


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    Titel :

    Virtual Combat Vehicle Experimentation for Duty Cycle Measurement


    Weitere Titelangaben:

    Sae Int. J. Commer. Veh


    Beteiligte:
    Shvartsman, Andrey (Autor:in) / Meldrum, AnnMarie (Autor:in) / Holtz, Dale (Autor:in) / Goodell, Jarrett (Autor:in) / Brudnak, Mark (Autor:in) / Pozolo, Mike (Autor:in) / Mortsfield, Todd (Autor:in) / Smith, Wilford (Autor:in)

    Kongress:

    SAE World Congress & Exhibition ; 2008



    Erscheinungsdatum :

    2008-04-14


    Format / Umfang :

    17 pages




    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Print


    Sprache :

    Englisch