The Department of Defense (DoD) has identified the need for simulation representations of urban sprawl, and has open actions reviewing urban sprawl simulation capabilities. The essence of the problem is the large terrain database development and subsequent terrain complexity that is required for representation of large urban and suburban areas. A further complexity is the need to simulate the interior structure of a large number of buildings for dismounted combat. This need for suburban representations impacts directly upon the ability of the Department to simulate urban combat and unconventional warfare.


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    Titel :

    Real-Time Pseudo-Random Representation of Urban Sprawl


    Beteiligte:
    G. B. Tackett (Autor:in)

    Erscheinungsdatum :

    2001


    Format / Umfang :

    17 pages


    Medientyp :

    Report


    Format :

    Keine Angabe


    Sprache :

    Englisch




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