AbstractSpace system simulation is involved in many application fields, such as space remote sensing and space communication, etc. A simulation environment which can be shared by different space system simulation is needed. Two rules, called object template towing and hierarchical reusability, are proposed. Based on these two rules, the architecture, the network structure and the function structure of the simulation environment are designed. Then, the mechanism of utilizing data resources, inheriting object models and running simulation systems are also constructed. These mechanisms make the simulation objects defined in advance be easily inherited by different HLA federates, the fundamental simulation models be shared by different simulation systems. Therefore, the simulation environment is highly universal and reusable.
An HLA based design of space system simulation environment
Acta Astronautica ; 61 , 1-6 ; 391-397
2007-01-01
7 pages
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
An HLA based design of space system simulation environment
British Library Conference Proceedings | 2007
|An HLA based design of space system simulation environment
Online Contents | 2007
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