The research focused on the Virtual Reality in order to represent spatial perception. The research object was a Virtual Reality simulation of Main Chapel at The Church of Light. There was 9 spatial perception category to describe Main Chapel at The Church of Light that founded from literature study. The research used a virtual reality simulation and a semantic differential questionnaire. There are 40 students joined the research. They divided into 2 groups of architectural background groups and non-architectural background groups. They join the virtual reality simulation then tested with a semantic differential questionnaire. The research concluded with the effectiveness of Virtual Reality. The spatial perception of the main chapel at The Church of Light can be represented using Virtual Reality simulation. According to 7 spatial perception category that is represented, Virtual Reality can be categorized as an effective medium to representing spatial perception. Moreover, analyze results to6 pairs word that relate to 2 perception category that not in accordance with the literature study, specifically to the darkness and detail of the object. This could happen because of a lack of quality in Virtual Reality simulation product. The lack that produced from the low contrast effect and unmatched material reflection or miss match with the real condition.


    Zugriff

    Download


    Exportieren, teilen und zitieren



    Titel :

    VIRTUAL REALITY AS A REPRESENT OF SPATIAL PERCEPTION OF MAIN CHAPEL ROOM AT THE CHURCH OF LIGHT



    Erscheinungsdatum :

    2018-10-31


    Anmerkungen:

    ARSITEKTURA; Vol 16, No 2 (2018); 211-218 ; 2580-2976 ; 1693-3680



    Medientyp :

    Aufsatz (Zeitschrift)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch



    Klassifikation :

    DDC:    629




    Effect of Environment Size on Spatial Perception in Virtual Reality

    Bach, Morten Trier / Jensen, Poul Anker / Lucaci, Andrei-Iuliu et al. | BASE | 2022

    Freier Zugriff


    Augmented Reality - Implications Toward Virtual Reality, Human Perception and Performance

    Grier, R.A. / Thiruvengada, H. / Ellis, S.R. et al. | British Library Conference Proceedings | 2012


    Perception and motor activity: reality is always virtual

    Bridgeman, B. / SPIE / Society for Imaging Science and Technology | British Library Conference Proceedings | 1999


    VROOM - virtual reality room revs auto exports

    British Library Online Contents | 2005